Devlog #4: Character Mechanics
In our ongoing game development project, we have been focusing on two exciting mechanics: a hammer that can lift the other player and a hook that can pull the other player. Here’s a detailed update on their development progress.
Hammer
The hammer mechanic allows players to lift their partner off the ground, as well as themselves, making it possible to reach new areas in the future. Press 'K' to perform a higher lift than a regular jump, bringing your partner with you only if they are close enough.
Hook (Arrow with rope)
The hook mechanic enables players to pull their partner closer, allowing for lifting him up and also making the other player gain speed.
What's Next
In the next devlog, we plan to introduce a proper map, along with both win and lose conditions that will shape the structure of the game. We will also be further developing both mechanics to ensure they look as clean as possible by adjusting parameters and fixing any bugs that may occur. Stay tuned for the more updates!
Get Hammer and Hook: Escape from Hell
Hammer and Hook: Escape from Hell
Help each other escape in this 2 player platformer!
Status | In development |
Authors | STEMpunk_28, Irozuku, Andrea_t |
Genre | Platformer |
Tags | 2D, Godot, Multiplayer, Pixel Art |
Languages | English |
More posts
- Devlog #8: Final Release14 days ago
- Devlog #7: Menu & Second Level17 days ago
- Devlog #6: Tutorial Level32 days ago
- Devlog #5: Second Milestone56 days ago
- Devlog #3: Main Characters73 days ago
- Devlog #2: First Milestone95 days ago
- Devlog #1: ConceptAug 30, 2024
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