Devlog #1: Concept
bitCrawler Studios v2 is excited to present its project for the "Multiplayer Video Game Workshop" (CC5409) at the University of Chile. In this dynamic academic journey, our team is dedicated to creating an innovative and collaborative multiplayer game.
Our project is a multiplayer platformer where two characters must work together to escape the "depths of hell." Each character has a unique role. The first role, the "Fishing Rod," can latch onto walls and pull the other character toward them. The second role, the "Hammer," can launch the other character and break obstacles encountered along the way.
Players will need to collaborate closely to overcome the various challenges and ascend through the different levels of "hell," all while being careful not to fall back into the abyss.
You can see a concept of our game above. We hope to have a (very bare bones) demo for the next log, so look forward to that.
Join us on this exciting journey as we continue to develop and explore the frontiers of game design and development!
Get Hammer and Hook: Escape from Hell
Hammer and Hook: Escape from Hell
Help each other escape in this 2 player platformer!
Status | In development |
Authors | STEMpunk_28, Irozuku, Andrea_t |
Genre | Platformer |
Tags | 2D, Godot, Multiplayer, Pixel Art |
Languages | English |
More posts
- Devlog #8: Final Release50 days ago
- Devlog #7: Menu & Second Level54 days ago
- Devlog #6: Tutorial Level68 days ago
- Devlog #5: Second Milestone92 days ago
- Devlog #4: Character Mechanics96 days ago
- Devlog #3: Main CharactersSep 30, 2024
- Devlog #2: First MilestoneSep 08, 2024
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